You mentioned that it is something that can be somewhat conflicting. We have a good community team. And on the development team we try to take note of input from the players. What’s the best thing regarding this platform? What didn’t feel good? What was your personal experience and why it didn’t feel good? The team is constantly evolving, and as we continue putting out patches and putting out content, we’ll be studying systems similar to the legendary systems and find out how to make adjustments if the need arises.
Another concern that pops up often is concerning realm balance; some players think that there are either overly many Horde or overly many Alliance players in their specific realm. Are you seeking the right balance?
We do take this into consideration as one important thing that came from Legion was our Sharding system. It’s been this evolution ever since Mists of Pandaria when we first introduced cross-realms into our game. it’s improved from there. I’m sure the game is more exciting today than ever before. Anywhere I’m in I’m bound to run into some people. In terms of population, it’s something that will be realm specific from time to moment. We’re going to try and do what we can however, there’s not much to discuss on this issue.
I do know that during the time I visited Blizzcon there was one player who came up to me and seemed happy in that we were able to combine their realm and another in the past, as they used declare, “We’re the holdout Alliance.” One out of 45 people was Alliance and the rest were Horde and they were the last bastions to defend those who were in the Alliance. It was a great feeling being in the opposite situation. It is a little bit to taste for players certainly, and there are definitely resources people can utilize to determine whether you want to get yourself into that situation or not. I think that players always find the thing that they want to latch onto most. Sometimes it’s being the underdog.
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