4. Late Phase (50%-0% Health)
As Xesht’s health drops below 50%, the fight becomes much more intense. Xesht will have stronger slam attacks, more adds, and frequent teleportation.
Buffs:
Herald of Ice: Reapply Herald of Ice just before you enter a damage phase or when Xesht is summoning more adds.
Flask of Adrenaline: Use Flask of Adrenaline just before Xesht teleports or starts a new damage phase to reposition quickly and avoid being overwhelmed.
Granite Flask: Reapply Granite Flask right before Xesht’s slam attack or when you’re in close proximity to minions that might be dealing physical damage.
Debuffs:
Temporal Chains: Reapply Temporal Chains after it expires. Ensure all the minions remain slowed as they can quickly overwhelm you during Xesht’s more aggressive teleport phases.
Vulnerability: Reapply Vulnerability after each teleport phase or after a slam attack to ensure Xesht is taking maximum physical damage from your attacks.
Other Actions:
Reposition: Stay mobile and make use of Flask of Adrenaline when Xesht teleports or if you’re surrounded by adds.
Minion Control: In this phase, Xesht summons more minions. Use AoE abilities to clear these adds quickly. Keep Temporal Chains on them to CFB 25 Coins slow their advance and reduce the pressure.
Dodge AoE: Make sure to College Football 25 Coins dodge Xesht’s fireballs and slam attacks as the damage gets more intense.
Sorry, there was no activity found. Please try a different filter.