You’ll have to forgive me for using so many maybes. We’ve never seen an entire “genre” of games supported by the industry’s biggest publishers get outlawed. We can only estimate what the most successful mobile games in a post-pay-to-win world would be because so many games that would have been that successful were starved out by the games this law would ban. It doesn’t help that this law remains somewhat vague, so people are worried about collateral damage towards games that are actually worth supporting POE currency trade .Heck, I don’t want so many F2P games to be banned.F2P and mobile markets are extremely important to people who lack the time or money to play other games.
But by the same token, I would argue people who can’t afford to play premium games are those who have the most to lose should they fall prey to the loot box’s indiscriminate temptations. The most disgusting thing about exploitative freemium models isn’t that they favor people with too much money to burn, it’s that they lure people who don’t have enough money to burn what little they have. Many fewer F2P games will thrive if this bill passes, but those that do will have to do so by leaning more on good game design. We’ll still see bad eggs invoke dubious business practices (methinks the exemption for buying difficulty levels is prone to abuse), but with a law that defines abusive microtransactions so broadly, that would be a lot more difficult than it currently is.
Watching the mobile market devolve into further and further complacency with gambling-based monetization has made me a lot more bitter now than when I wrote that blog proclaiming my favor of gacha games two years ago. Right now, this bill tastes like three scoops of cotton candy ice cream. And it comes in a waffle cone. We should always be careful of our calories, but right now I just want my ice cream.
I am in awe of Path of Exile’s constant meaningful updates and actually free-to-play system – Destructoid
Another expansion is on the way
In case you haven’t heard about it yet somehow, Path of Exileis an actually free-to-play dungeon crawler in the same vein as Diablo II: extensive skill paths and all. Grinding Gear Games has done what very few penny-pinching, game-impacting microtransaction-filled, gacha-ridden free-to-play games have to date with its monetization system, as every bit of actual content, including huge expansions (which they’ve had many of) is free.
There’s another one on the way too, titled Legion, set for a June 7 launch. The name is quite literal, as you’ll tangle with military leaders and elite enemies for more rewards, alongside of several overhauled mechanics. Monoliths will allow you to optionally battle stronger enemies (a concept Path of Exile executes successfully to allow for better more challenging loot acquisition), Legion Jewels mix up the skill tree, and most importantly, melee combat has been reworked from the ground up for a faster experience. POE trade currency .
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