In the near future I’m sure the developers will be able to implement this “fog of war” scenario, while allowing the scouting feature be an incredibly thrilling feature in the Madden Franchise mode. To be honest I’ve always enjoyed this “points allocating” system that allows you to distribute points to areas of the greatest desire and need.
The system that’s currently in place feels more like the slogan of the well-known pitchman Ron Popeil and his “set it and forget it” style of marketing. In reality, when you choose your scouts, then assign them to their respective regions and let them know the areas they must focus on the new system of scouting is very inactive and disengaged for the person using it.
In a different approach, the less hands-off strategy could be a net-positive, however, you will need to be able to provide me with more insight on how to influence the final outcome.
Let me assign points to scouts from a pool. Let me inform each Scout what is important to me in particularity. Let me know where the strengths of the scouts and give me a reason why I should reveal the door and help them find a replacement.
The main issue I face is that the scouts who are present are simply names with a designation of a number and a specific focus. I want to know the specifics of the situation, and I’ll select the kind of scout that I would like and require.
If I do hire another scout in order to replace my previous one and I’m then obliged to replace that one with a comparable kind of scout. Also the only benefit of replacing a scout is a new focus for the player. This is precisely an area where the lack of investment in specific scouts comes to be a major flaw.
The new scouting system features NFL combined reports as well as pro-day outcomes, as well as the option of holding private training sessions. While there’s plenty of information available but it seems like they’ve missed the chance to let the user be in control of and utilize the perspective draftees in private exercises.
Practice fields are present in the game So let me manage the players and take them through various scenarios. Let me look at the areas they are naturally skilled in and what could be a problem.
Again, there’s plenty that could be added to provide an experience that is truly in-depth however, it does feel more like the foundation is being built. But it is only a foundation only if the architects continue create and build upon the elements that are logical.
In the end, was it worth the effort for those who put off from launching their own online leagues and franchises up to the present? The answer is always going to be a subjective question however, in my opinion it’s most likely no. The new experience of scouting isn’t quite providing enough depth or realism as of now, when measured against the many events (and perhaps seasons) certain of us have played in the past.
As I’ve mentioned in this piece, there isn’t enough depth in the system currently and, unless the EA designers continue to develop this system It feels as if it’s an uninspiring gesture.
However, if they can keep the foundation in place in place and build on it, and then add scenarios that have variables as well as risks-versus-rewards and opportunities, then there is something to work with. Continue to create a need for the scouts but ensure that I (as as the General Manager) actively involved to ensure that the final product on the field will be either successful or not depending on the overall.
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